at the moment I have 9 attempts at 47.13% chance to get a reward per day. which for me starts off with a return rate of 4.2 or I'll round down to 4 rewards per day. 10 @25% = 2.5 50 @12% = 6 200 @5% = 10. per day i should haveday four point two times 18.5 = or 77.7 fp per day on average. my issue is with the jagged line.
The Arc yields FP winnings from the difference between the factor of your Arc and the factor to be paid in GBs of other players. For example, if you invest in GBs of a 1.9 group, enter 1.9. The factor to be paid only has an effect if your Arc factor is below the factor to be paid. For example, if your Arc is at level 80, it is not relevant for
You need Forge Points to progress through the game. They are stored in the bar at the top of your game screen. You receive 1 Forge Point per hour, to a set maximum, and additional Forge Points can be purchased with coins or Diamonds. They can be used for research, non-guild Trades or Great Building donation.
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Δоφоվинጆ децеփаղըй μօժቼբըвсец
Ηυглኾδէх лоበуሪተኂ
It depends on the army for me, but generally around 25. Fighting against artillery without hovers or fighting against tanks always racks up casualties fast in CE. 602/290, with low attrition I switch between 2 AAVs/6 rogues and 2 tanks/6 rogues (If fighting against tanks in auto-battle the AAVs will charge and get themselves killed), with 30+ attrition I will use 1 hover/7 rogues.
Here’s a quick tip right off the bat, do not invest too many forge points into the Oracle of Delphi; they can be better used for other Great Buildings. In Forge of Empires you can categorize Great Buildings into 5 groups: Battle Support; Product Support; City Defense; Population; Others.
the information is as follows: -. 1 points for every 300 coins or supplies collected from your own buildings, no points for coins or supplies plundered, collected from quests or by winning provinces. 1 point for every 50 battle points. various points for the type and age of buildings in city. various points for any great buildings in your city Feb 3, 2016. #4. pygalgia said: Pretty generalized question, but a basic answer is that since wounded units still have their full attack. That is false, each point of damage subtracts 5% off their attack, so a unit with 100 attack will do 95 attack with 9HP, and 55 attack with 1HP. Both ways, you're still better off willing the injured one first. Oct 29, 2022. #3. Particularly doing Negotiations add more points than a fight. and repeating fights does get you more points. I aso am in SAJM and there is a SAJM player in one of my Guilds who gets over 1,350,000 points by doing more of both than anyone else. If you quit after the first successful battle of a two part battle and do it over Forge of Empires Forge of Empires - A free to play browser game. Helps to spend FP efficiently and safely. We have now reached a point in FOE that our first defense is somewhat stronger. The answer to the equation is 4. Forge of Empires Tips is here to help all Forge of Empires players dominate the landscape. 2. FreezeShock. • 3 yr. ago. Oh, you can go higher. But the only issue is that if you run into armies with more than 3-4 hover tanks at high attrition, it's pretty much impossible. Your only bet then is to attack some other sector to change the army. 3. RedditCakeisalie. • 3 yr. ago. Our new map consists of four tiers of circles, with up to 8 guilds all starting in the fourth tier and having three sectors they can always connect to from said starting point. The fourth ring is the outermost one, and the one with the least amount of victory points (VP) per hour. The exact VP/hr on a sector will switch up each battlefield, so
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